EA Battlefield — Creative Direction Framework

Battlefield Class
Readability System

A design framework for preserving class identity across cosmetic customization

Class identity must be readable before cosmetics are considered. Customization should live inside class-readable boundaries, never override them.


Assault Frontline
Assault Class Silhouette
[Assault Silhouette]
Signature Equipment
breach tool on hip
rifle at low ready
lighter armor profile
helmet with visor
Can Change
  • helmet color and material
  • armor texture and region markings
  • weapon skin within rifle category
  • facial gear, boot and glove style
Cannot Change
  • forward-leaning silhouette
  • breach tool or flashbang on hip
  • rifle as primary weapon type
  • lighter kit profile
Engineer Anti-Vehicle
Engineer Class Silhouette
[Engineer Silhouette]
Signature Equipment
rocket or anti-tank weapon on back
repair tool on belt
heavy gloves
stockier build
Can Change
  • armor color and weathering
  • tool texture and wear
  • faction markings and patches
  • helmet style within engineer-readable headgear
Cannot Change
  • visible anti-tank weapon on back or shoulder
  • repair tool on belt
  • stockier silhouette
  • vehicle counter equipment presence
Support Sustain
Support Class Silhouette
[Support Silhouette]
Signature Equipment
ammo pouches on chest and belt
medical kit on back
LMG or bipod weapon
widest silhouette
Can Change
  • ammo pouch color and material
  • medical kit color
  • armor texture and region markings
  • helmet style, weapon skin within LMG category
Cannot Change
  • widest silhouette of all four classes
  • ammo pouches on chest and belt
  • medical equipment on back
  • LMG weapon profile
Recon Surveillance
Recon Class Silhouette
[Recon Silhouette]
Signature Equipment
optics on rifle
drone or radio on back
narrowest profile
ghillie or surveillance elements
Can Change
  • ghillie coloring and environment adaptation
  • optic skin, armor material and faction detail
  • radio or drone casing color
  • boot style
Cannot Change
  • narrowest profile of all four classes
  • optics on rifle
  • surveillance equipment on back
  • reduced kit implying patience and observation
Class Silhouette Zone silhouette shape role equipment weapon category posture grammar
Cosmetic Expression Zone color material weathering faction markings

Player expression lives inside the boundary. The boundary is non-negotiable.